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Nazi Zombies: Portable Admin Commands

Disponibile in: ESPAÑOL

This guide covers server administration, console commands, cvar management, and troubleshooting for your Nazi Zombies: Portable (NZ:P) dedicated server. NZ:P runs on the FTEQW engine and uses Quake-style console commands for server management. For initial setup, configuration, and connection instructions, see NZ:P Server Setup Guide.

1. Accessing the Console

You can manage your NZ:P server in two ways:

  • GPanel Console: Go to the Console tab in GPanel and type commands directly.
  • In-Game Console: Press ` or ~ to open the console while connected to the server.

2. Essential Server Commands

Map Management

CommandDescription
map <mapname>Change to a different map (e.g. map ndu).
listmapsList all available maps on the server.
changelevel <mapname>Change map, keeping existing connections.

Server Control

CommandDescription
statusShow server status including connected players and their IDs.
kick <player_id>Kick a player by their ID (get IDs from status).
quitShut down the server gracefully.
restartRestart the current map.

3. Server CVars

CVars (console variables) control server behavior. Set them in the GPanel console or via the GAME_ARGS startup variable using the format +cvar value.

CVarDefaultDescription
sv_port(assigned)Server port (set automatically from GPanel).
sv_port_tcp(assigned)TCP port for the server.
sv_maxclients4Maximum number of players.
sv_public1Whether the server appears in the public server list.
sv_mintic0.045Minimum tick interval (set via TICKRATE startup variable).
com_protocolnameNZP-REBOOTProtocol name (set via PROTOCOL startup variable).
hostname(empty)Server name displayed in server browser. Set via GAME_ARGS: +hostname "My Server".

Setting CVars at Startup

Add cvars to the GAME_ARGS startup variable in GPanel:

+hostname "My NZ:P Server" +sv_maxclients 8 +sv_public 1

4. Custom Content

NZ:P supports custom maps. To add custom content:

  1. Stop the server in GPanel.
  2. Upload custom map files to the nzp/ directory via SFTP (see How to Upload Files via SFTP).
  3. Start the server and change to the new map with map <mapname>.

5. Troubleshooting

Server Not Starting

  • Check the GPanel console for error messages.
  • Verify the MAP variable is set to a valid map name.
  • Ensure TICKRATE is a valid number (e.g. 0.045).

Players Cannot Connect

  • Verify the server is running in GPanel.
  • Ensure clients are using the correct protocol -- NZP-REBOOT for native, NZP-REBOOT-WEB for web.
  • Web clients must use HTTP (not HTTPS) and the ws:// prefix.
  • Check the correct IP and port from the Network tab.

Physics Bugs / Zombies Getting Stuck

  • Try lowering the TICKRATE value (e.g. from 0.045 to 0.033) for smoother physics simulation.
  • Be aware that lower tick intervals increase bandwidth usage.

Related Articles

Need Help?

If you run into issues with your NZ:P server that are not covered here, open a support ticket and include your server IP, a description of the problem, and any relevant error messages from the GPanel console.


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