This guide covers admin access, RCON commands, game mode configuration, and server management for your Renown dedicated server. For initial setup, see Renown Server Setup Guide.
1. Admin Access
Use the ADMIN_PASSWORD set in the Startup tab to gain admin access in-game. Open the in-game console and enter the admin password to authenticate.
ChangeMe) immediately. Add trusted Steam IDs to the AdminWhitelist in Game.ini for persistent admin access.
2. RCON Access
Renown supports RCON for remote server management. RCON settings in the Startup tab:
- Enable RCON:
ENABLE_RCON(default: True) - RCON Port:
RCON_PORT(assigned by the panel) - RCON Password:
RCON_PASSWORD(default: RconPassword -- change this)
Connect using any standard RCON client with your server IP, RCON port, and RCON password.
3. Game Mode Settings
Renown supports multiple game modes, configured in Renown_Combat/Saved/Config/LinuxServer/Game.ini. Edit via SFTP:
| Game Mode Section | Description |
|---|---|
Renown_Base_GameMode | Base survival mode with building and resource gathering. |
Renown_FFA_GameMode | Free For All combat. |
Renown_TDM_GameMode | Team Deathmatch. |
Renown_LTS_GameMode | Last Team Standing. |
Renown_Raid_GameMode | Raid mode. |
Renown_Survival_GameMode | Survival mode (auto-reboots every 120 minutes by default). |
Renown_Horde_GameMode | Horde/wave defense mode. |
Renown_Duels_GameMode | One-on-one duel mode. |
4. Base Game Mode Settings
These settings apply to the base survival mode in the [Renown_Base_GameMode] section of Game.ini:
| Setting | Default | Description |
|---|---|---|
TimeLimit | 0 | Match time limit in seconds (0 = no limit). |
AutoBalance | 0 | Auto-balance teams (0 = disabled). |
ResourceGainMultiplier | 1 | Multiplier for resource gathering speed. |
GoldCoinGainMultiplier | 1 | Multiplier for gold coin gains. |
GlobalCraftingMultiplier | 1 | Crafting speed multiplier. |
GlobalSmeltingMultiplier | 1 | Smelting speed multiplier. |
GlobalResourceRespawnTimeMultiplier | 1 | Resource respawn rate multiplier. |
GlobalMaintenanceCostMultiplier | 1 | Base maintenance cost multiplier. |
GlobalDecayDamageMultiplier | 1 | Building decay rate multiplier. |
KickIdlePlayers | True | Kick AFK players. |
IdleTimeOutTime | 300 | Seconds before idle players are kicked. |
MaxPlayersPerBanner | 0 | Max players per clan/banner (0 = unlimited). |
5. Network and Session Settings
Additional settings in Game.ini:
| Setting | Default | Description |
|---|---|---|
MaxPing | 195 | Maximum allowed player ping. |
MaxServerUptime | 28800 | Auto-restart after this many seconds (8 hours). |
ReconnectionGracePeriodSeconds | 90 | Seconds a player can reconnect after disconnect. |
MaxSpectators | 2 | Maximum spectator slots. |
DefaultMaxPartySize | 5 | Maximum party size. |
6. Save Management
- The
SAVE_NAMEstartup variable controls which save file is used (default:Save_1). - Change
SAVE_NAMEto a different value to create a separate save. - Save files are stored in the
Renown_Combat/Saved/directory and can be backed up via SFTP.
7. Troubleshooting
- Server not in browser: Ensure
PUBLICisTrueandSERVER_LISTisFalse. Wait forPlayercount = 0in the console. - RCON not connecting: Verify
ENABLE_RCONisTrueand the RCON port is allocated. Check the password matches. - Admin access not working: Ensure you are using the correct
ADMIN_PASSWORD. Check the AdminWhitelist inGame.ini. - Server crashes: Check console for errors. Try reducing
MAX_PLAYERSor disabling mods.
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Need Help?
If you need further assistance, open a support ticket with your server IP and any error messages from the GPanel console.