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קטגוריות

Nazi Zombies: Portable Server Setup Guide


This guide covers how to set up your Nazi Zombies: Portable (NZ:P) dedicated server on Legion Hosting, configure startup variables, change maps, adjust tickrate, and connect to your server. NZ:P is a free zombie survival game built on the FTEQW engine, recreating the classic Nazi Zombies experience. For admin commands and server management, see NZ:P Admin Commands.

Note: NZ:P runs on the FTEQW (Fore Thought Engine Quake World) engine. The server supports both native desktop clients and web browser clients using different protocol modes.

1. First Start

  1. Log in to GPanel and select your NZ:P server.
  2. Go to the Startup tab and review the configurable variables (see Section 2).
  3. Set your preferred map via MAP (default is ndu, Nacht der Untoten).
  4. Return to the Console tab and click Start.
  5. Wait for the console to display ======== Nazi Zombies Portable Initialized ======== to confirm the server is ready.

2. GPanel Startup Variables

VariableDefaultDescription
PROTOCOLNZP-REBOOTClient protocol. Use NZP-REBOOT for native desktop clients, or NZP-REBOOT-WEB for web browser clients.
TICKRATE0.045Server tick interval in seconds. Default is ~22 fps. Lower values = smoother physics (e.g. 0.033 for 30 fps, 0.0166 for 60 fps). See note below.
MAPnduMap loaded on start. Default is ndu (Nacht der Untoten). Use listmaps in console to see all available maps.
GAME_ARGS(empty)Additional game arguments. Format: +cvar value for each setting.
Tickrate caution: Zombies are bandwidth-heavy, especially in higher rounds. Increasing the tickrate too much may cause performance issues. Test carefully if you change the default 0.045 value. A good compromise is 0.033 (~30 fps).

3. Protocol Modes

NZ:P supports two client types that require different protocol settings:

Client TypePROTOCOL ValueConnect Command
Native (Desktop)NZP-REBOOTconnect ip:port
Web BrowserNZP-REBOOT-WEBconnect ws://ip:port
Web client requirement: If using the web browser client, you must be on the HTTP version of the website (not HTTPS), otherwise the browser will block the WebSocket connection to your server.

4. Available Maps

NZ:P includes recreations of classic Nazi Zombies maps. Use listmaps in the server console to see all available maps. Common maps include:

  • ndu -- Nacht der Untoten (default)
  • warehouse -- Zombie Verruckt
  • snn -- Shi No Numa
  • factory -- Der Riese

Change the map by updating the MAP startup variable and restarting, or use the map console command at runtime.

5. Additional Game Arguments

Use the GAME_ARGS startup variable to pass extra cvars. Format each as +cvar value:

+sv_maxclients 8 +sv_public 1

6. How to Connect

Native Client

  1. Launch NZ:P on your desktop.
  2. Press ` or ~ to open the console.
  3. Type:
    connect <your-server-ip>:<port>

Web Client

  1. Open NZ:P in your web browser (must be HTTP, not HTTPS).
  2. Press ` or ~ to open the console.
  3. Type:
    connect ws://<your-server-ip>:<port>
Ports are randomly assigned unless you have a private IP. Check the Network tab in GPanel for your server's IP and port. See How to Find Your Server IP and Port for details.

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Need Help?

If you run into issues with your NZ:P server that are not covered here, open a support ticket and include your server IP, a description of the problem, and any relevant error messages from the GPanel console.


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