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Path of Titans Server Setup Guide


This guide covers everything you need to get your Path of Titans dedicated server running on Legion Hosting, including obtaining your Alderon Games auth token, generating a server GUID, configuring startup variables, choosing maps, database modes, and connecting players. For admin setup and mod support, see Path of Titans Admin Setup and Mod Support.

Auth Token Required: Path of Titans servers cannot start without a valid Alderon Games auth token. You must obtain this token before your server will function. See the first section below for instructions.

Getting an Alderon Games Auth Token

Every Path of Titans dedicated server requires an authentication token from Alderon Games. Without this token, your server will fail to start. The token links your server to the Alderon Games network and allows it to appear in the server browser.

  1. Open your web browser and go to alderongames.com/oauth/hosting-token.
  2. Log in with your Alderon Games account. If you do not have one, create a free account first at alderongames.com.
  3. After logging in, the page will display your hosting auth token. It is a long alphanumeric string.
  4. Copy the entire token. You will paste this into the AG_AUTH_TOKEN startup variable in GPanel.
Keep your auth token private. Do not share your auth token publicly. Anyone with your token could use it to authenticate a server under your account. If you believe your token has been compromised, regenerate it from the Alderon Games website.

Generating a Server GUID

Your server requires a unique GUID (Globally Unique Identifier) to distinguish it on the Alderon Games network. Each server must have its own GUID.

  1. Go to guidgenerator.com.
  2. Click Generate to create a new GUID.
  3. Copy the generated GUID (it will look something like 550e8400-e29b-41d4-a716-446655440000).
  4. Paste this into the SERVER_GUID startup variable in GPanel.
One GUID per server. If you run multiple Path of Titans servers, each one must have a unique GUID. Reusing the same GUID across multiple servers will cause connection and registration issues.

First Start

Once you have your auth token and GUID, follow these steps to start your server for the first time:

  1. Log in to GPanel.
  2. Select your Path of Titans server from the server list.
  3. Click the Startup tab.
  4. Enter your AG_AUTH_TOKEN (the auth token from Alderon Games).
  5. Enter your SERVER_GUID (the GUID you generated).
  6. Set a SERVER_NAME for your server (maximum 25 characters).
  7. Configure any other startup variables as needed (see the table below).
  8. Navigate to the Console tab and click Start.
  9. Monitor the console output. A successful first start will show the server registering with the Alderon Games network and loading the map.
First start may take several minutes. The server needs to download and set up game files on the first launch. Do not stop the server during this process. Watch the console output for progress.

GPanel Startup Variables

All Path of Titans server configuration is done through the Startup tab in GPanel. There are no user-editable config files; all settings are controlled via command-line parameters configured through these variables.

Variable Default Description
AG_AUTH_TOKEN none (required) Your Alderon Games hosting auth token. Required. Obtain from alderongames.com/oauth/hosting-token. The server will not start without this.
SERVER_GUID none Unique identifier for your server. Generate one at guidgenerator.com. Each server must have its own GUID.
SERVER_NAME none The name displayed in the in-game server browser. Maximum 25 characters.
SERVER_MAP Island The map the server runs. See the Maps section below for available options.
SERVER_MAX_PLAYERS 100 Maximum number of concurrent players. Valid range: 1–200. Higher values require more server resources.
BETA_BRANCH production The game branch to use. production is the stable release. demo-public-test is the public test branch with upcoming features that may be unstable.
SERVER_DB Local Database mode. Local stores player data on the server. Remote uses a remote Alderon Games database. See Database Mode section below.
No config files to edit. Unlike many other game servers, Path of Titans does not use editable configuration files. All server settings are controlled through GPanel startup variables, which are passed as command-line parameters to the server process.

Server Name Rules

The SERVER_NAME variable has a strict 25-character limit. If your name exceeds 25 characters, it will be truncated or the server may fail to register properly with the Alderon Games network.

Tips for choosing a server name:

  • Keep it short and memorable.
  • Avoid special characters that may not display correctly in the server browser.
  • The name is what players see when browsing for servers, so make it descriptive enough to stand out.

Maps

Path of Titans offers several maps. Set the desired map using the SERVER_MAP startup variable in GPanel.

Map Value Description
Island The default and most popular map. A large island environment with diverse biomes including forests, beaches, swamps, and caves. Recommended for most servers.
Panjura Also known as Gondwa. A sprawling mainland map with varied terrain. Previously the main map before Island was introduced.
Community maps are also supported. Path of Titans has modding support that includes custom maps. If you want to run a community-made map, see Path of Titans Admin Setup and Mod Support.

Database Mode

The SERVER_DB variable controls how player data (dinosaur saves, progression, marks) is stored. There are two options:

Mode Description Best For
Local Player data is stored directly on your server. You have full control over player saves and can back them up or reset them as needed. Most servers. Gives you full control over player data and does not depend on external services.
Remote Player data is stored on Alderon Games' remote database. Players can carry their dinosaurs between servers that share the same remote database group. Server networks where players need to transfer characters between multiple linked servers.
Recommendation: Use Local unless you are running a multi-server network and specifically need cross-server character transfers. Local mode is simpler, does not depend on external database availability, and gives you full control over player data.

How to Connect

Players can find and connect to your server through the in-game server browser or the Alderon Games launcher.

In-Game Server Browser

  1. Launch Path of Titans.
  2. From the main menu, select Multiplayer.
  3. Open the Server Browser.
  4. Use the search bar to find your server by name.
  5. Select your server from the list and click Join.

Alderon Games Launcher

  1. Open the Alderon Games launcher.
  2. Navigate to the Servers tab.
  3. Search for your server by name or browse the server list.
  4. Click Join to connect.
Server not appearing in the browser? After first starting your server, it may take a few minutes to register with the Alderon Games network and appear in the browser. Make sure your AG_AUTH_TOKEN and SERVER_GUID are correctly set. Check the GPanel console for any authentication errors.

To find your server's IP address and port for troubleshooting, see How to Find Your Server IP and Port.


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Need Help?

If you are experiencing issues not covered in this guide, our support team is available to assist. Open a ticket at legionhosting.net/submitticket.php with your server details and a description of the problem.


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