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IOSoccer Server Setup Guide

Доступно на: ESPAÑOL PORTUGUÊS (BRASIL)

This guide covers how to set up your IOSoccer dedicated server on Legion Hosting, configure startup variables, edit server settings, and connect to your server. IOSoccer is a Source engine multiplayer soccer game with realistic physics and team-based gameplay. For admin commands and server management, see IOSoccer Admin Commands.

Note: IOSoccer runs on the Source engine. If you have experience with other Source engine servers (CS:GO, TF2, Garry's Mod), many settings and commands will be familiar.

1. First Start

  1. Log in to GPanel and select your IOSoccer server.
  2. Go to the Startup tab and review the configurable variables (see Section 2).
  3. Set your MAP, RCON password, and SLOTS.
  4. Return to the Console tab and click Start.
  5. Wait for Connection to Steam servers successful. in the console.
Ports are randomly assigned unless you have a private IP. Check the Network tab in GPanel for your assigned port. See How to Find Your Server IP and Port.

2. GPanel Startup Variables

VariableDefaultDescription
MAP8v8_viennaMap loaded on server start.
SLOTS32Maximum player slots.
TICKRATE100Server tick rate. Higher = smoother physics.
MAX_FPS500Maximum server FPS.
RCON(empty)RCON password for remote admin.
AUTO_UPDATE1Auto-update the server on startup.
Set an RCON password. The RCON password defaults to empty. Set a strong password to enable remote administration.

3. Server Configuration

Create or edit the server config file. Stop your server before making changes.

File Location

iosoccer/cfg/server.cfg

Key Settings

SettingDescription
hostnameServer name shown in the browser.
sv_passwordJoin password. Empty for public.
rcon_passwordRemote console password.
mp_timelimitMatch time limit in minutes.
sv_alltalkCross-team voice chat. 1 = enabled.

Example server.cfg

hostname "My Legion IOSoccer Server"
sv_password ""
rcon_password "MySecretRcon"
mp_timelimit 45
sv_alltalk 0

4. Maps

IOSoccer maps are named by team size and location. Common maps include:

  • 8v8_vienna -- Standard 8v8 match in Vienna.
  • 8v8_old_trafford -- Classic stadium map.
  • 5v5_indoor -- Smaller indoor futsal map.
  • 11v11_premier -- Full 11v11 stadium.

Choose a map that matches your expected player count. Using a map designed for more players than you have can make matches feel empty.

5. Performance Tuning

IOSoccer benefits from high tick rates for accurate ball physics:

  • Tickrate: Default 100 is recommended. Do not lower below 66.
  • Max FPS: Default 500 ensures smooth server-side simulation.
  • The -condebug flag is enabled by default, logging console output for debugging.

6. How to Connect

Option A -- Steam Server Browser

  1. Launch IOSoccer from Steam.
  2. Go to the server browser.
  3. Search for your server by name.
  4. Select and connect.

Option B -- Console Connect

  1. Open the console (~).
  2. Type:
    connect <your-server-ip>:<port>

Related Articles

Need Help?

If you run into issues with your IOSoccer server that are not covered here, open a support ticket and include your server IP, a description of the problem, and any relevant error messages from the GPanel console.


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