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Mordhau Server Setup Guide

זמין גם ב: ESPAÑOL

This guide covers how to get your Mordhau dedicated server running on Legion Hosting, including first boot, GPanel configuration, map and game mode selection, map name format, Game.ini tuning, and how to connect. For workshop mod support, see Mordhau Mod and Workshop Support. For admin setup and commands, see Mordhau Admin Setup and Commands.

First Start

When you receive your Mordhau server from Legion Hosting, the game files need to install before the server can accept connections. Here is how to get through that initial setup:

  1. Log in to GPanel.
  2. Select your Mordhau server from the server list.
  3. Click the Start button. GPanel will download and install the Mordhau Dedicated Server files automatically (Steam App ID 629800).
  4. The first install may take several minutes depending on download speed. Watch the console output for progress.
  5. Once the installation completes the server will start up and generate its default configuration files.
  6. You will see log lines indicating the server is listening for connections. At that point, your server is live.
Tip: If the console shows the server stuck on "Waiting for pending install..." for an unusually long time, try stopping and restarting the server. This forces GPanel to re-validate the installation.
Note: Do not modify configuration files while the server is running for the first time. Let it complete the initial startup so all default configs are generated properly.

GPanel Startup Variables

GPanel exposes the most common server settings as Startup Variables. You can find these in the Startup tab of your server panel. Changing these values does not require you to edit any config files manually.

Variable Description Default Notes
SERVER_NAME The name displayed in the server browser Mordhau Server Keep it descriptive so players can find you
DEFAULT_MAP Map and game mode loaded on startup Grad/FL_Grad Uses MAPNAME/MODE_MAPNAME format — see Map Name Format below
MAX_PLAYERS Maximum number of concurrent players 48 Valid range: 1 – 60
ADMIN_PASSWORD Password for in-game admin access (empty) Optional. Required to use admin commands in-game. See Mordhau Admin Setup and Commands
GAME_PASSWORD Password players must enter to join (empty) Optional. Leave blank for a public server
BEACON_PORT Port used for server discovery beacons 15000 Managed by GPanel — generally no need to change

After changing any startup variable, restart the server for the new values to take effect.

Map and Game Mode Selection

Mordhau ships with a variety of official maps, and each map supports one or more game modes. Below are the commonly available maps and modes.

Official Maps

Map Name Description
GradLarge fortress map — the iconic Mordhau battlefield
CampMilitary encampment with open fields and structures
FeitoriaDense medieval town with narrow streets and buildings
CastelloHilltop castle with tiered objectives
MountainPeakSnowy mountain fortress with vertical gameplay
CrossroadsOpen countryside with a central bridge — supports horses
TaigaForested river map with a logging camp
ContrabandCoastal smuggling map
NoriaDesert-themed map with aqueducts

Game Modes

Mode Prefix Full Name Description
FLFrontlineLarge-scale objective-based combat (two teams push a front line)
INVInvasionAttackers push sequential objectives; defenders hold
SKMSkirmishRound-based team elimination — no respawns within a round
TDMTeam DeathmatchTwo teams fight to a kill target
FFAFree-for-AllEvery player for themselves
BRBattle RoyaleLast-man-standing with a shrinking zone
HordeHordeCo-op PvE — survive waves of AI enemies
Tip: Not every map supports every mode. If the server fails to load, double-check that the map/mode combination is valid. Frontline, Invasion, and Skirmish are supported on most large maps. FFA and TDM work on nearly all maps.

Map Name Format

The DEFAULT_MAP startup variable uses a specific format that combines the map name with the game mode:

MAPNAME/MODE_MAPNAME

The value before the slash is the map name. The value after the slash is the mode prefix followed by an underscore and the map name again. For example:

Desired Setup DEFAULT_MAP Value
Frontline on GradGrad/FL_Grad
Invasion on FeitoriaFeitoria/INV_Feitoria
Skirmish on CampCamp/SKM_Camp
Team Deathmatch on TaigaTaiga/TDM_Taiga
Free-for-All on CastelloCastello/FFA_Castello
Battle Royale on GradGrad/BR_Grad
Horde on MountainPeakMountainPeak/Horde_MountainPeak
Invasion on CrossroadsCrossroads/INV_Crossroads
Important: Map names are case-sensitive. MountainPeak is correct; mountainpeak or Mountain_Peak will fail. Always match the exact map name from the table above.

Game.ini Configuration

For more granular server control, you can edit the Game.ini configuration file directly. This file is located at:

Mordhau/Saved/Config/LinuxServer/Game.ini

You can access this file through the File Manager in GPanel, or via SFTP. Always stop your server before making edits to this file.

Key Settings

Add or modify these settings under the [/Script/Mordhau.MordhauGameMode] section:

[/Script/Mordhau.MordhauGameMode]
PlayerRespawnTime=5
BallistaRespawnTime=30
CatapultRespawnTime=60
HorseRespawnTime=30
DamageFactor=1.0
TeamDamageFactor=0.0
MapRotation=Grad/FL_Grad,Feitoria/INV_Feitoria,Camp/SKM_Camp
Setting Description Default
PlayerRespawnTime Seconds before a player respawns 5
TeamDamageFactor Friendly fire multiplier (0.0 = off, 1.0 = full) 0.0
DamageFactor Global damage multiplier 1.0
ConstrainMaxPlayers Hard-enforce the max player limit True
MapRotation Comma-separated list of maps to rotate through (single map)
BotsPerTeamForFrontlineAndInvasion Number of AI bots per team in FL/INV modes 0
HorseRespawnTime Seconds before horses respawn on the map 30
AutoKickOnTeamKill Number of teamkills before auto-kick 5

Map Rotation

To cycle through multiple maps automatically, set the MapRotation value as a comma-separated list:

MapRotation=Grad/FL_Grad,Camp/SKM_Camp,Feitoria/INV_Feitoria,Taiga/TDM_Taiga

The server will advance to the next map in the list when a match ends.

Important: Always stop your server before editing Game.ini. Changes made while the server is running may be overwritten when the server shuts down.

How to Connect

There are two ways for players to connect to your Mordhau server.

Method 1: In-Game Server Browser

  1. Launch Mordhau and click Play from the main menu.
  2. Select Server Browser.
  3. Type your server name into the search bar at the top.
  4. If your server is password-protected, you will be prompted to enter the game password when joining.
Tip: If your server does not appear in the browser, ensure it has fully started and has been running for at least a minute. New servers may take a moment to register with the master server list. You can also check the Show Full Servers and Show Empty Servers filters.

Method 2: Direct Connect via Console

  1. Find your server's IP address and port in GPanel on the server overview page.
  2. Launch Mordhau.
  3. Open the console with the ~ (tilde) key.
  4. Type the following command:
    open YOUR_SERVER_IP:YOUR_SERVER_PORT
  5. If the server has a game password, append it:
    open YOUR_SERVER_IP:YOUR_SERVER_PORT?password=YourGamePassword

For help finding your server's IP and port, see How to Find Your Server IP and Port.

Note: Replace YOUR_SERVER_IP and YOUR_SERVER_PORT with the actual values shown in your GPanel dashboard. Do not share these publicly if you want to keep your server private.

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Need Help?

If you run into an issue not covered in this guide, our support team is available to assist.


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