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OpenRCT2 Server Admin Guide

Tillgänglig på: ESPAÑOL

This guide covers admin access, player management, logging, and configuration for your OpenRCT2 multiplayer server. For initial setup, see OpenRCT2 Server Setup Guide.

1. Player Groups and Permissions

OpenRCT2 manages player permissions through a group system. Groups are configured in the ServerData/groups.json file. Default groups include:

Group Description
Admin Full control: kick, ban, change settings, modify the park.
Spectator Can view the park but cannot make changes.
User Can build and modify the park within allowed permissions.

You can create custom groups and assign specific permissions by editing groups.json via SFTP.

2. Server Console Commands

The GPanel console accepts these commands while the server is running:

Command Description
players List all connected players.
kick <player> Kick a player by name.
say <message> Send a message to all players as the server.
password <pass> Set or change the server password (empty to remove).

3. Logging

Enable logging via the startup variables in GPanel:

Variable Env Name Default Description
Log Chat LOG_CHAT false Log in-game chat to files in ServerData/chatlogs/.
Log Server Actions LOG_SERVER_ACTIONS false Log player actions to files in ServerData/serverlogs/.

4. Provider Information

These optional startup variables populate the server info window visible to players:

Variable Env Name Description
Provider Name PROVIDER_NAME Server provider name.
Provider Email PROVIDER_EMAIL Server provider email.
Provider Website PROVIDER_WEBSITE Server provider website URL.

5. Managing Save Files

  • Autosaves are stored in ServerData/save/autosave/.
  • When LOAD_AUTOSAVE is true, the server loads the latest autosave on restart, preserving park progress.
  • Set LOAD_AUTOSAVE to false and specify a save file in SAVE_URI to always load a specific park state.
  • Download save files via SFTP from ServerData/save/ for local backups.

6. Troubleshooting

  • Server not in server list: Ensure SERVER_ADVERTISE is true. Check that the server started successfully in the GPanel console.
  • Players cannot connect: Verify all players are running the same OpenRCT2 version as the server. Check the IP and port in GPanel.
  • Save file errors: The save file must exist. Ensure SAVE_URI points to a valid file or URL.
  • Server crashes on start: Check the console for errors. Corrupted save files can cause crashes -- try using a fresh save.

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Need Help?

If you need further assistance, open a support ticket with your server IP and any error messages from the GPanel console.


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