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Enshrouded User Groups, Permissions & Gameplay Multipliers


Enshrouded User Groups, Permissions & Gameplay Multipliers

This guide explains how Enshrouded's permission system works and how to configure user groups and gameplay difficulty multipliers on your dedicated server. For general server setup, configuration file location, memory requirements, and connection instructions, see the Enshrouded Server Setup Guide.


User Groups and Permission Tiers

Enshrouded uses a 4-tier permission system. Each tier has its own password set in enshrouded_server.json under the userGroups array. When a player joins, they enter one of these passwords to receive the permissions for that group. In GPanel these appear as separate startup variables (Admin Password, Friend Password, Guest Password, Visitor Password).

Group userGroup Index Kick / Ban Access Inventories Edit Base Extend Base Description
Admin 0 Yes Yes Yes Yes Full server control. Can kick and ban players, change settings, access all inventories, and build freely.
Friend 1 No Yes Yes Yes Trusted players. Can build, edit the world, and access shared inventories, but cannot kick or ban.
Guest 2 No No No No Limited access. Can explore and play but cannot build, edit, or access other players' inventories.
Visitor 3 No No No No Minimal permissions. Observation-level access — suitable for spectators or trial players.

User Group Configuration Fields

Each entry in the userGroups array supports the following fields:

Field Type Description
name string Display name for the group (Admin, Friend, Guest, Visitor).
password string Password players enter to join as this group. Leave empty to allow anyone to join at this tier.
canKickBan boolean Whether players in this group can kick or ban other players.
canAccessInventories boolean Whether players in this group can open and access other players' inventories.
canEditBase boolean Whether players in this group can place or remove blocks and structures.
canExtendBase boolean Whether players in this group can extend the base boundary flame.
reservedSlots integer Number of player slots reserved exclusively for this group. Useful for guaranteeing admin access on a full server.

Example userGroups Configuration

"userGroups": [
  {
    "name": "Admin",
    "password": "AdminPassword",
    "canKickBan": true,
    "canAccessInventories": true,
    "canEditBase": true,
    "canExtendBase": true,
    "reservedSlots": 1
  },
  {
    "name": "Friend",
    "password": "FriendPassword",
    "canKickBan": false,
    "canAccessInventories": true,
    "canEditBase": true,
    "canExtendBase": true,
    "reservedSlots": 0
  },
  {
    "name": "Guest",
    "password": "GuestPassword",
    "canKickBan": false,
    "canAccessInventories": false,
    "canEditBase": false,
    "canExtendBase": false,
    "reservedSlots": 0
  },
  {
    "name": "Visitor",
    "password": "VisitorPassword",
    "canKickBan": false,
    "canAccessInventories": false,
    "canEditBase": false,
    "canExtendBase": false,
    "reservedSlots": 0
  }
]
To make your server fully public at a given tier, set that group's password to an empty string. To restrict the server entirely, set all group passwords to non-empty values.
Note: The old single "password" field at the top level of the config is no longer used. All access control is now handled through the userGroups array. Each group has its own password that players use when joining.

Difficulty and Gameplay Multipliers

Enshrouded exposes a range of gameplay multipliers directly in enshrouded_server.json, allowing you to tune the difficulty and pacing of your server without launching the game. These fields are added at the top level of the config alongside name, slotCount, and so on.

Common multiplier fields include:

Field Type Default Description
enemyDamageFactor float 1.0 Multiplier for damage enemies deal to players. Values below 1.0 make enemies weaker; above 1.0 makes them stronger.
enemyHealthFactor float 1.0 Multiplier for enemy health pools. Increase for a harder experience, decrease for faster combat.
playerHealthFactor float 1.0 Multiplier for player max health.
playerManaFactor float 1.0 Multiplier for player max mana.
playerStaminaFactor float 1.0 Multiplier for player max stamina.
playerDamageFactor float 1.0 Multiplier for damage players deal to enemies.
miningDamageFactor float 1.0 Multiplier for mining damage, affecting how quickly resources are gathered.
resourceDropStackAmountFactor float 1.0 Multiplier for the quantity of resources dropped by enemies and nodes.
daylightLengthFactor float 1.0 Multiplier for the length of the daytime period. Values above 1.0 give longer days.
nighttimeLengthFactor float 1.0 Multiplier for the length of the nighttime period. Values above 1.0 give longer nights.

Example configuration snippet with custom multipliers:

{
  "name": "My Enshrouded Server",
  "slotCount": 16,
  "enemyHealthFactor": 1.5,
  "enemyDamageFactor": 1.25,
  "playerHealthFactor": 1.0,
  "playerDamageFactor": 1.0,
  "resourceDropStackAmountFactor": 2.0,
  "daylightLengthFactor": 1.5,
  "nighttimeLengthFactor": 0.75,
  "userGroups": [ ... ]
}
All multiplier fields are optional. If omitted, the server uses the default value of 1.0. You only need to include the fields you want to change.
Important: After editing enshrouded_server.json, you must restart your server in GPanel for changes to take effect.

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Further Help

If you need assistance configuring permissions or gameplay settings, our support team is available:


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