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Valheim Troubleshooting

valheim troubleshooting connection mods world 0 وجدوا هذا المقال مفيداً
متوفر بـ: ESPAÑOL

Valheim Troubleshooting

This guide covers common issues you may encounter when running a Valheim dedicated server, including connection problems, world loading failures, and mod-related errors. For initial server configuration, see Valheim Dedicated Server Setup Guide. For mod installation steps, see Valheim Mod Installation Guide.


Server Not Showing in the Server Browser

Cause: The Steam server browser discovers servers via the query port, not the game port. If the query port is blocked or not correctly mapped, the server will not appear in any server list even if players can connect directly.

Solution: Open GPanel and go to the Network tab. Confirm that both your game port and query port are listed and correctly assigned. If you are unsure of your ports, see How to Find Your Server IP and Port. Use the Steam Favorites method (described in the setup guide) to connect directly while troubleshooting server list visibility.

Server Refuses to Start Due to Password Error

Cause: The password is fewer than 5 characters, is empty, or contains the server name as part of the password string.

Solution: Go to the Startup tab in GPanel and update the Password variable. Ensure it meets all of the following requirements:
  • At least 5 characters long
  • Does not contain the ServerName as a substring
  • Not left blank
Restart the server after saving.

World Not Loading / New World Generated Instead

Cause: The WorldName startup variable does not match the filename of the world files, or only one of the two required world files (.fwl or .db) is present.

Solution:
  1. Connect via SFTP and navigate to:
    /.config/unity3d/IronGate/Valheim/worlds_local/
  2. Confirm that both <WorldName>.fwl and <WorldName>.db are present.
  3. Verify that the WorldName startup variable in GPanel exactly matches the filename (case-sensitive, no extension).
  4. If a new world was generated, stop the server, delete or rename the newly created world files, restore your backup files, and restart.

Players Cannot Connect

Cause: There are several possible reasons players cannot connect to a Valheim server.

Solution: Work through the following checks:
  1. Server is still starting: Valheim can take several minutes to fully start, especially with mods. Wait until the console shows the server is ready before connecting.
  2. Wrong port: Players connecting via the in-game browser should use the game port. Players adding the server through Steam Favorites should use the query port. Check the Network tab in GPanel for your assigned ports.
  3. Password mismatch: Ensure players are entering the correct server password. Passwords are case-sensitive.
  4. Mod version mismatch: If Valheim Plus or other enforced mods are installed, all players must have the exact same version. See the Mod Installation Guide for details.

BepInEx Mods Not Loading

Cause: BepInEx files were placed in the wrong directory, or the doorstop library is missing from the server root.

Solution:
  1. Verify via SFTP that the BepInEx/ folder is in the server root directory alongside valheim_server.x86_64.
  2. Verify that the doorstop_libs/ folder also exists in the server root and contains libdoorstop_x64.so. On Pterodactyl-based panels the doorstop is loaded via environment variables — a run_bepinex.sh script is not used and does not need to be present.
  3. Check that your mod .dll files are inside BepInEx/plugins/, not in the root or any other subdirectory.
  4. Restart the server and check the server console log for BepInEx initialization messages or error output.

The expected directory layout is:

/ (server root)
  valheim_server.x86_64
  BepInEx/
    plugins/        ← mod .dll files go here
    config/
    patchers/
  doorstop_libs/
    libdoorstop_x64.so

Server Crashing or Unstable After Adding Mods

Cause: A mod is incompatible with the current Valheim version, conflicts with another mod, or is misconfigured.

Solution:
  1. Check the server console output in GPanel for error messages that reference a specific mod or plugin name.
  2. Remove all mods from BepInEx/plugins/ and restart the server to confirm it runs cleanly without mods.
  3. Re-add mods one at a time, restarting between each, to identify which mod causes the crash.
  4. Check the mod's Thunderstore or Nexus page for compatibility notes and required dependencies.
After a Valheim game update: Mods may break until their authors release updated versions. If your server was stable before an update and crashes after, temporarily remove mods until updated versions are available.

Crossplay Not Working

Cause: The crossplay startup variable is not enabled, or mods are interfering with crossplay functionality.

Solution:
  1. Go to the Startup tab in GPanel and set ENABLE_CROSSPLAY to 1.
  2. Restart the server.
  3. Note that most BepInEx mods are not compatible with crossplay. If you have mods installed and crossplay players cannot connect, you may need to choose between mods and crossplay support.

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If you continue to experience issues after following this guide, our support team is available to help. Open a support ticket and include your server's GPanel details, a description of the problem, and any error messages from the server console.

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